RESUME


                           
                                                                 
   Work Experience:

                                            Animator December 2019 to Present     

                                            Pixar Animation Studios, Emeryville, CA  

                                                        ● Completed character animation on the upcoming feature film Soul

                                            Animator October 2018 to December 2019   

                                            Method Studios, San Francisco, CA  

                                                        ● Completed character, vehicle and creature animation on a number of TV and film projects

                                            Animator April 2018 to September 2018   

                                            Atomic Fiction, Oakland, CA  (Acquired by Method Studios October 2018)

                                                        ● Completed multiple hero shots for the films Welcome to Marwen and Velvet Buzzsaw

                                            Character Animator December 2017 to March 2018      

                                            Industrial Light & Magic, San Francisco, CA  

                                                        ● Completed multiple hero shots, creature and biped, for the film Avengers: Infinity War

                                                      

                                           

                                            Character Animator January 2017 to July 2017      

                                            Penrose Studios, San Francisco, CA  

                                                        ● Completed over 5 minutes of hand keyed animation for VR short film Arden’s Wake

                                                        ● Created immersive performances using Maya and UE4 for Oculus Rift, HTC Vive and Playstation VR

                                                        ● Executed complex, multi-character continuous shots often exceeding 2000 frames or more

                                            Lead Animator/Creative Director  May 2013 to November 2016
                                            321 Launch, New York, NY


                                                        ● Complete hand keyed animation and motion capture cleanup for test commercials for 

                                                            clients including: Coca-Cola, Hershey’s, Novartis, Budweiser, Bayer, Tylenol, and more
                                                        ● Lead small teams in completing all animation tasks in Motion Builder and Maya
                                                        ● Direct entire projects from boards to delivery to meet the agency’s creative

                                                            vision and demands

 

 

                                           Remote Animator October 2014 to August 2015

                                           Big Bad Tomato, LLC  Los Angeles, CA

                                                        ● Completed promotional animations for Disney Junior's Miles from Tomorrowland

                                           Freelance Animator/Designer December 2006 to Present
                                           Greater NYC Area/ San Francisco Bay Area


                                                        ● Provide animation and design services for a wide range of clients

                                          

                                            Lead Animator March 2007 to May 2013
                                            Walsh Family Media, LLC  New York, NY


                                                        ● Completed animation on shots involving multiple characters, including lip-sync on 

                                                            full length CG feature film The Cool Beans: We Need a Hit and other projects
                                                        ● Supervised, setup and assigned animated shots to a team of animators and        

                                                            interns (in-house and remote)
                                                        ● Layout 3d animatic sequences from storyboards

                                                        ● Completed administrative tasks as needed including scheduling, hiring  and

                                                            shot pricing

 

                                           Character Animator April 2010 to November 2012
                                           Ten Gun Design, Redmond, WA


                                                        ● Completed dozens of character and prop animations for the Xbox Live Avatar store
                                                        ● Completed 4+ minutes of animation for the Xbox Kinnect launch at 2010

                                                           E3 Conference

                                           Character Animator October 2005 to December 2006
                                           Croog Studios, New York, NY


                                                        ● Completed animation on shots involving multiple characters, including   

                                                            lip-sync on an animated children's DVD
                                                        ● Completed rigging of biped and quadruped characters, including facial setup
                                                        ● Composed 3d layout and animatics
                                                        ● Completed administrative tasks as needed


     Skills:                           Design:  3D animation, character design, modeling and rigging, 3D layout, story boarding, 

                                            lighting, Stage acting, pantomime, UV mapping, texturing, 2D and 3D design, voice-over

                           

                                            Software:  Proficient in Autodesk Maya, Adobe Photoshop, Adobe Premiere, and

                                            Microsoft Office, Familiar with Adobe After Effects, Final Cut Pro, Flash, Mental Ray,

                                            Nuke and Motion Builder
  
                                            Leadership:  Organization, public speaking, administrative/phone skills, punctuality, peer

                                            mentoring, conflict mediation and resolution, interviewing and hiring of production 

                                            personnel

     Education:                Savannah College of Art and Design, Savannah, GA
                                            B.F.A in Animation:  Industrial Design minor
                                            Graduated summa cum laude May 2005

 

          

                                          iAnimate Advanced Character Animation Training
                                                   -Advanced Body Mechanics (Jim Van der Keyl )

                                                   -Pantomime Acting (Jamaal Bradley)
                                                   -Facial Acting and Lip Sync (Luke Randall)
                                                   -Full Body Acting (Jacob Gardner)

                                                   -Sequence Work (Tal Shwarzman)

                                                   -Showreel Polish (Ted Ty)

                                          The Animation Collaborative                                                  

                                                   -Advanced Acting Workshop (Victor Navone ) Fall 2017

                              
 

© 2018 by Aaron McGriff